The content that works with the Blender Bridge is as follows:
- Genesis 3 & 8 characters
- Daz Animals
- Environments and Props
- Animation will export out of Daz to Blender
- Fix import issues of skeleton from Daz to Blender
- Rotation Order
- Updated Morph Exporting Setup.
- Has Presets
- All Morphs for the characters can be chosen
- Can Choose Morphs from Window
Details on Characters:
Genesis 8 & 3 Characters transfer completely with the Blender Bridge. In addition, their textures, clothing and hair will also transfer. This is unless the hair is strand-based (dForce).
Props used in conjunction with Characters transfer with added support (use #accessory before import).
With added support, Genesis and Genesis 2 Characters will also transfer. They transfer over without rigging and as Env/Prop. If you wish to pose them in Blender after transfer, they need to be used at Joint Level or with a rig made by the user. If adjustments are not needed, you could also pose them before transferring.
Daz Animals transfer to Blender with basic support. This is without rigging and as Env/Prop; if you wish to pose them in Blender after transfer, they need to be used at Joint Level or with a rig made by the user.