Daz to 3ds Max Bridge: Technical/Advanced Tips, Tricks, and Troubleshooting

Problem: On some assets, a runtime error will appear which says those assets are not able to be imported.

Solution: If the runtime error (6) appears for the user, the bridge can not be used to transfer that asset.

Problem: Select Textures from Genesis 8 will not transfer automatically.

Solution: This is only a problem for a few textures, and can be manually fixed.

Example: With Victoria 8, all textures are expected to be in one location, but the eyelashes are separate from the Genesis 8 model. The script doesn't know the eyelash textures are specific to Genesis 8 and the user has to pull them in separately.

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