How do I use the Blender Bridge?
- Open your character in Daz Studio.
- Locate and open the Daz to Blender Bridge, which can be found at the top of Studio under Scripts>Bridges>Daz to Blender.
- Click on the Blender HD version of the script in the above path to run the script.
- In Blender, go to Edit > Preferences.
- In the Preferences window, go to Add-ons (on the left side) > click Install (in the top right).
- Browse to 'C:\Users\'username'\AppData\Roaming\Blender Foundation\Blender\DAZ 3D Add-ons\' on PCs or 'Library\Application Support\Daz 3D\Blender Foundation\Blender\DAZ 3D Add-ons' on Macs.
- Select the "DTB_v280-283.zip" folder here and choose Install Add-on in the bottom right corner.
- In the Preferences window, go to Save & Load on the left side.
- Check the box next to Auto Run Python Scripts.
- Exit out of Preferences and look for a tab named "DazToBlenderHD" on the right side of the Blender viewport.
- Open this tab and choose Import New Genesis HD.
What is a Bridge?
- A Bridge is a cross-platform port that converts 3D Assets — in this case, amazing Daz characters — and brings them to another software, complete with rigging, textures, and other Studio modifications.
What content works in the Blender Bridge?
- Genesis 8 & 3 Characters can be transferred with the Blender Bridge. Their Textures, Clothing and Hair will also transfer (unless the hair is strand-based).
What versions of Blender does the Daz to Blender Bridge work with?
- The Daz to Blender Bridge works with Blender versions 2.80 to 2.83. Supported render engines are Eevee & Cycles. Use the HD Version of the script, as that’s compatible with Blender 2.80 and above. We’re currently working on a version to be compatible with Blenders 2.79 and below.
What Items/Daz product features will not transfer over to Blender using the bridge?
- Only Daz Characters/clothes/hair work with the Blender Bridge; environments and props will not successfully transfer.
- Poses will not successfully transfer to Blender.
- Strand-based Hair will not successfully transfer to Blender.
- Michael and Victoria 4 Content and Genesis 1 Characters are not able to transfer to Blender using the bridge. Some Genesis 2 Characters may transfer, but success of transfer (including rigging, textures, etc.) will vary by item.
I just want to import directly into Blender, do I have to use the bridge?
- The bridge isn’t the only way you can use Daz Characters in Blender — your other option is to purchase Daz Characters that have the Blender file format, download the manual files and upload them directly into Blender. You can also export certain content out of Studio as .obj or .fbx files for use in third party software.
Should I pose/add textures in Studio, or in Blender?
- Poses should be added in Blender. For Textures, it’s up to you and your preference. You add textures in Studio before transfer, or continue to texture your character in Blender after the transfer.
Can I add features to my model in Blender that I already have/prefer to Studio, even if the 3D Model is in Studio?
- This is a one-way transfer from Daz to Blender. So once you transfer your content from Studio to Blender, you can’t transfer it back; you can, however, make changes to content in Daz Studio before you transfer, and can always readjust in Studio and transfer again.
I already have some assets for Blender. How can I combine the assets I have in Blender with those I have in Daz?
- Daz products have to be transferred using the Blender Bridge. Once in Blender, you can combine any assets you already have with your Daz products.
- To learn how to transfer assets, please see the FAQ - “How do I use the Blender Bridge”.
Is there a way to create a custom library of all my Daz/Blender assets?
- In Daz Central you can see all compatible assets for this bridge, you are also able to use the software filter in the store to see all available assets for the Daz to Blender bridge.